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Walter R Boot
Author PubWeight™ 23.60
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Top papers
Rank
Title
Journal
Year
PubWeight™
‹?›
1
Can training in a real-time strategy video game attenuate cognitive decline in older adults?
Psychol Aging
2008
3.32
2
Striatal volume predicts level of video game skill acquisition.
Cereb Cortex
2010
1.40
3
Visual skills in airport-security screening.
Psychol Sci
2004
1.07
4
Performance gains from directed training do not transfer to untrained tasks.
Acta Psychol (Amst)
2011
1.02
5
Effects of training strategies implemented in a complex videogame on functional connectivity of attentional networks.
Neuroimage
2011
0.99
6
Perceptual-cognitive expertise in elite volleyball players.
Front Psychol
2013
0.94
7
Regional differences in brain volume predict the acquisition of skill in a complex real-time strategy videogame.
Brain Cogn
2011
0.93
8
Predicting individuals' learning success from patterns of pre-learning MRI activity.
PLoS One
2011
0.91
9
Videogame training strategy-induced change in brain function during a complex visuomotor task.
Behav Brain Res
2012
0.91
10
Age-related differences in visual search in dynamic displays.
Psychol Aging
2007
0.89
11
Examining neural correlates of skill acquisition in a complex videogame training program.
Front Hum Neurosci
2012
0.87
12
Visual sensing IS seeing: why "mindsight," in hindsight, is blind.
Psychol Sci
2005
0.87
13
Different slopes for different folks: alpha and delta EEG power predict subsequent video game learning rate and improvements in cognitive control tasks.
Psychophysiology
2012
0.86
14
Visual search for real world targets under conditions of high target-background similarity: Exploring training and transfer in younger and older adults.
Acta Psychol (Amst)
2009
0.85
15
Training older adults to search more effectively: scanning strategy and visual search in dynamic displays.
Psychol Aging
2008
0.83
16
Oculomotor capture during real-world scene viewing depends on cognitive load.
Vision Res
2011
0.83
17
Learning to multitask: effects of video game practice on electrophysiological indices of attention and resource allocation.
Psychophysiology
2011
0.82
18
Aging, memory and visual search.
Acta Psychol (Amst)
2006
0.82
19
Advances in video game methods and reporting practices (but still room for improvement): a commentary on Strobach, Frensch, and Schubert (2012).
Acta Psychol (Amst)
2012
0.81
20
Should I stay or should I go? Attentional disengagement from visually unique and unexpected items at fixation.
J Exp Psychol Hum Percept Perform
2009
0.80
21
The brain-games conundrum: does cognitive training really sharpen the mind?
Cerebrum
2014
0.79
22
Landmarks help guide attention during visual search.
Spat Vis
2004
0.77
23
Dutch nurses' willingness to use home telehealth: implications for practice and education.
J Gerontol Nurs
2014
0.77
24
A load on my mind: evidence that anhedonic depression is like multi-tasking.
Acta Psychol (Amst)
2011
0.76
25
Exploring the breadth of the top-down representations that control attentional disengagement.
Q J Exp Psychol (Hove)
2014
0.75
26
Characterizing the time course and nature of attentional disengagement effects.
Vision Res
2012
0.75
27
Age-related differences in the use of background layout in visual search.
Neuropsychol Dev Cogn B Aging Neuropsychol Cogn
2007
0.75
28
Pupillary response predicts multiple object tracking load, error rate, and conscientiousness, but not inattentional blindness.
Acta Psychol (Amst)
2013
0.75